#include <mask.h>
Public Member Functions | |
Mask (SDL_Surface *frame) | |
Mask () | |
~Mask () | |
int | CollisionWithObject (Mask *m, int x, int y) |
int | CollisionWithTile (int tilew, int tileh, int x, int y) |
void | Print () |
Private Attributes | |
int | w |
int | h |
int ** | pixels |
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