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GunPlayer Member List

This is the complete list of members for GunPlayer, including all inherited members.
ammoGunPlayer [private]
AmmoLeft()GunPlayer
Countdown(int dt)GunInterface [protected]
dirGunInterface [protected]
Event(int evt)GunPlayer [virtual]
facingGunInterface [protected]
Fire()GunInterface [protected]
GrantAmmo(int new_ammo)GunPlayer
GunInterface(Object *_obj, FacingInterface *_facing, ObjectInfo *_missile_objinfo, float _speed, int _top_timer, int _dir)GunInterface [inline]
GunPlayer(Object *_obj, FacingInterface *_facing, ObjectInfo *_missile_objinfo, float _speed, int _top_timer, int _dir, int _key_bits)GunPlayer [inline]
HitObj(Object *)GunInterface [inline, virtual]
HitTile(Tile *)GunInterface [inline, virtual]
key_bitsGunPlayer [private]
missile_objinfoGunInterface [protected]
objGunInterface [protected]
Ready()GunInterface [protected]
ResetCountdown()GunInterface [protected]
SetAmmo(int new_ammo)GunPlayer
speedGunInterface [protected]
timerGunInterface [protected]
top_timerGunInterface [protected]
~GunInterface()GunInterface [inline, virtual]
~GunPlayer()GunPlayer [inline, virtual]

Generated on Sun Mar 2 18:50:28 2003 for eounicorn by doxygen1.3-rc3