#include <obj_behaviour.h>
Inheritance diagram for BehaviourInterface:
Public Member Functions | |
BehaviourInterface (Object *_obj) | |
virtual | ~BehaviourInterface () |
virtual void | Event (int evt) |
virtual void | HitTile (Tile *) |
virtual void | HitObj (Object *) |
Protected Attributes | |
Object * | obj |
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Reimplemented in BehaviourPlayer, and BehaviourMissile. |
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Reimplemented in BehaviourMissile. |
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