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tileinfo.h

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00001 #ifndef __TILEINFO_H
00002 #define __TILEINFO_H
00003 
00004 #define  TILE_IMPASSABLE     1
00005 
00006 class TileInfo
00007 {
00008 public:
00009   string title;
00010   AnimationInfo *anim_info;
00011   TileInfo *after_dest;  
00012   int flags;
00013   int dmg_fixed;    
00014   float dmg_impact;   
00015   int integrity;
00016   
00017   TileInfo( ifstream *f );
00018   bool IsImpassable();
00019 };
00020 
00021 #endif // __TILEINFO_H

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