| Add(Vector2D v) | Vector2D | |
| AddInPlace(Vector2D) | Vector2D | |
| Cos() | Vector2D | |
| Distance(Vector2D v) | Vector2D | |
| GetCoords(float *_x, float *_y) | Vector2D | |
| GetTileCoords(int *_x, int *_y) | Vector2D | |
| GetTileX() | Vector2D | |
| GetTileY() | Vector2D | |
| GetX() | Vector2D | |
| GetY() | Vector2D | |
| Length() | Vector2D | |
| Mul(float a) | Vector2D | |
| MulInPlace(float) | Vector2D | |
| Normalize() | Vector2D | |
| operator=(const Vector2D &v) | Vector2D | |
| Print() | Vector2D | |
| SetDirScale(int dir, float scale) | Vector2D | |
| SetXY(float _x, float _y) | Vector2D | [inline] |
| Sin() | Vector2D | |
| Vector2D() | Vector2D | |
| Vector2D(float _x, float _y) | Vector2D | |
| x | Vector2D | [private] |
| y | Vector2D | [private] |
1.3-rc3