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Object Member List
This is the complete list of members for
Object
, including all inherited members.
Action
()
Object
animations
Object
[private]
behaviour
Object
[private]
bus_Event
(int)
Object
bus_HitObj
(Object *)
Object
bus_HitTile
(Tile *)
Object
bus_PathSig
(int)
Object
CalcDestination
()
Object
CollisionDetected
(Tile *)
Object
comps
Object
[private]
CreateMemento
()
Object
cur_anim
Object
[private]
CycleStarts
()
Object
cyclic
Object
[private]
died
Object
[private]
Died
()
Object
[inline]
Dies
()
Object
[inline]
Draw
(Display *display, int xoffset)
Object
dst
Object
[private]
dst_calculated
Object
[private]
facing
Object
[private]
FlagStatus
(int flagpos)
Object
game_timer
Object
[private]
GetAcceleration
()
Object
GetAnimation
()
Object
GetCoords
(float *x, float *y)
Object
[inline]
GetDestination
()
Object
GetEdgePoint
(int dir)
Object
GetGameTimer
()
Object
GetHealthState
()
Object
GetHeight
()
Object
GetInput
()
Object
GetNMissiles
()
Object
GetObjectInfo
()
Object
GetPosition
()
Object
[inline]
GetScoreManager
()
Object
GetTileX
()
Object
[inline]
GetTileY
()
Object
[inline]
GetTime
()
Object
GetVelocity
()
Object
GetWidth
()
Object
gun
Object
[private]
hp_Cur
()
Object
hp_cur
Object
[private]
hp_Event
(int)
Object
hp_HitObj
(Object *)
Object
hp_HitTile
(Tile *)
Object
hp_Init
(bool tiles_damage)
Object
hp_ModifyHealth
(int m)
Object
hp_tiledmg
Object
[private]
imm_countdown
Object
[private]
imm_Event
(int)
Object
imm_Init
()
Object
imm_Status
()
Object
input
Object
[private]
IsPlayer
()
Object
lastcollided
Object
[private]
MoveOK
()
Object
Nudge
(Vector2D dpos)
Object
Object
(Vector2D _pos, ObjectInfo *_objectinfo, GameTimer *_timer, ScoreManager *score_manager, Input *_input)
Object
object_bay
Object
[private]
ObjectBayAttach
(Object *)
Object
ObjectBayDetach
()
Object
objectinfo
Object
[private]
OffScreen
()
Object
path_backup
Object
[private]
path_cur
Object
[private]
path_dist
Object
[private]
path_Event
(int)
Object
path_flags
Object
[private]
path_shdw
Object
[private]
PathRecommendsSpeed
(float)
Object
PathSignals
(int)
Object
phys_acc
Object
[private]
phys_Action
()
Object
phys_dst
Object
[private]
phys_Event
(int)
Object
phys_facing_offset
Object
[private]
phys_flags
Object
[private]
phys_HitObj
(Object *)
Object
phys_HitTile
(Tile *)
Object
phys_Init
(int flags)
Object
phys_pos
Object
[private]
phys_vel
Object
[private]
pos
Object
[private]
React
(Object *o)
Object
RemoveObjectCell
(ObjectCell *objcell)
Object
RestoreFromMemento
(ObjectMemento *)
Object
score_manager
Object
[private]
vis_Event
(int)
Object
vis_Init
()
Object
weakness_time_countdown
Object
[private]
~Object
()
Object
Generated on Sun Mar 2 18:50:28 2003 for eounicorn by
1.3-rc3