Size | Various: 8x8, 16x16, 32x32, ... , 64x64, but rather not bigger. |
Background | Solid backgraund for the creatures' images for the walls or background tiles - no alpha, or defined colour. |
# of frames | From 1 to 16, but more is not a problem. |
Image format | PNG is prefered, others are possible too. |
Naming standard |
The names must be unique and because all files are placed in one directory:
eounicorn*/data/tiles/ More details of the naming standards: |
Tools | Any suitable tools are welcome: pencils, pens, paints, scanners, drawing
apps, 3D modelers etc. The final effect should be always the same: nicely looking animation of 2D tiles. |
Animations | Depends of kind of the movement that the creature performs. Horizontal travellers should have 2 sets of animations:
Vertical traveller usually has one animation, but it also can have two different: for moving up and down. |
Back to main menu |
Back to documentation |
Created by Justyna Biała