**** Mon Feb 10 00:29:50 2003 Blacky_: are paralax scrolling background planned to be added in the future? of course we could do a lot of things by moving to OpenGL okay, kewl, cuz my sprites are ready for that :) but I think there are more important things first to do yes, I agree but I'll still keep transparency on walls so we can add a generic background in the meantime moving to opengl will force me to install hw drivers :) whats your video card? nv hmm, 2 downloads, "make" two times, add nvidia to xf86config and youre done simple as that :) yes, i know then why do you need something to force you? ;) but xfree drivers are sooo stable, having good DGA suport I see.. I havent had any problem with stability personnaly but ok, i will have two X-servers, one with desktop, another only for games :) wow, discussion on #eounicorn, nell would be so happy thats a good solution, I know someone who does that and it works fine it's sad she can't see first discussion on her channel I will log everything and send her we can log it :) so she will be happy when she wake up tommorow Blacky_: do the log send it to me too :) we could put it on WWW haha that's a historical moment ^_^ is there anywhere you wrote your to do list? * Drakker would like to consult it there is very long documentation on WWW, written mostly by Lion development of eounicorn was very active about half year ago about eou, glSDL, or 'native' openGL ? then we lost time, so it stopped for many months documentation about eounicorn you should also read mailing list archive it's very interesting stuff everything is on sf project page all of them :) okay i'll consult it great Nell already sent me a link with the details from Lion start from first posts, then just read titles of others who is team "leader", nell? yes, she is main author okay the game was born when I told nell about creating simple shooter she agreed and started to code okay, nice :) my gf, only heard about nice pascal coder (me:))) and she thought about catch me up ... so this is my lovestory in short hehe my gf doesnt love me for me coding skills... I suppose thats a good thing *grins* tokugawa: is she interested in programming at all? Blacky_: what do you mean ?, she like to watch "on my things from nothing", but she don't code I see so Drakker my gf don't love me for coding skills too :) hehe =) actualy we met in a group of anime drawing Drakker: anime you say ..... ya, but I dropped the pen long ago *grins* she still draws though http://members.fortunecity.com/hazyrayn/ Drakker: do you know Shirow's AppleSeed (manga, anime is worse)? never heard of that Drakker: ghost in the shell (It's also a Shirow's one)? that I know... but believe it or not, I never saw it hehe I've seen tons of crap no one ever heard about, but I havetn seen ghost in the shell and akira yet :) Drakker: ok, the appleseed rulz, everybody say "gits is great", yes IT is great, but i love appleseed I'll have to check that out but now that my ISP has a download cap, I cant download much stuff anymore :\ Drakker: i c, i'll try to show you Masamune's state of art * tokugawa is googling, stand by k * Drakker is mostly into humoristic anime Drakker: Video Girl Ai ? I saw that, pretty good ;) but, in the same style, DNA2 was even better :) lots of stuff in the mailing list archive... Drakker: that my boy, YES DNA2 ...... i saw ALL episodes at ONCE night Drakker: VG and DNA are my faworite humoristic anime hehe, well, my favorite would have to be El Hazard OAV fujisawa rocks :) but DNA2 is very close to the top You have to know Lion is anime fan too. I never liked Anime. Anyway, while I was for rendered tiles (like rings and arrows in current version) Lion was always for "pixelart". You can read all our discussions on mailing list and have fun ;-) yeah, but its pretty time consuming :) I'll try to read a few once in a while though Blacky_: i prefer pixel-art too, for that type of games * Drakker likes pixelart better too, prolly why I like to do it ;) the problem with rendered tiles is that you need a VERY good modeler oh shit nell didn't set autovoice yet she was very tired today or you just unregisted Drakker Drakker: please /msg nickserv help so it's set, but you must register your nick, Drakker oh, yeah hmm, I forgot my nickserv password, its on my dead puter... guess you'll have to voice me for a week or two :} I see you could change nick then no way hehe why is the channel moderated anyway? that's her idea hmm, well, I see no point in it :\ our home channel (#apcoh) is moderated too, it's set for fun well, it could drive away our potential fans ;) we will moderate later then you could greet all fans now, because this log will be placed on WWW hehe hello fans of the mighty unicorn, I'm the latest recruit here ;) i'm the lastest one you can't be sure who is latest, because nell found many people last few days anyway, i'm glad that you found me Blacky_ okay :) nell told me you were happy whats your job tokugawa? and Blacky_, I guess youre a coder? in eou ? for now, i'm a tester, but maybe i will do something about 'monster lock with walls' I mostly coder and designer. I did few pictures but I really don't like to draw. okay I probably create music module in future. But I listen to heavy music and it may be not good for everyone ;-) well, different stages need different music :) do amazon.com works outside us ? have you started working on physics for levels that are outside of the water? USA i mean dunno, but last time I checked, they didnt ship to canada :\ Drakker: physics is same everywhere Drakker: but that's good idea to make unicorn not fly on ground Drakker: i.e. it will "swim" in water, but "run" instead "fly" on ground but there are ground levels already if you are interested in devel you could check how to create another map, or at least how to switch them jump's and this sort of things ? jumps... heh currently no jumps only "fly" i c the main problems with our both games is lack of artists, we could write code, but we need more graphics in eounicorn sprites are needed, and in decopter textures are needed so after creating gfx development will jump forward so.. i'll try make my own graphics for my projects not to disturb artists imho that's bad idea :-) we need all gfx i suppose i'm worse artist than you nobody is worse in drawing thanme I will try to dig in eou collision code and i have an ai draft for decopter's birds (naprawde nie wiem jak są pterodaktyle) pterodactyl Blacky_: i wasn't sure :) one person from south africa is interested in doing AI stuff but he hasn't write me for few weeks I must first defeat Java demons then I could back to development of both games from 10:00 to 15:00, egzam, later.... back to developing * Blacky_ need to go to sleep now I will send this log to nell after I quit bye bye everyone and happy hacking! **** Mon Feb 10 01:49:36 2003