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display.cpp File Reference

#include <SDL.h>
#include <SDL_image.h>
#include "SFont.h"
#include <cassert>
#include <list>
#include <map>
#include <iostream>
#include <string>
#include "game.h"
#include "display.h"

Functions

Uint32 pixel_at_xy (SDL_Surface *surface, int x, int y)

Function Documentation

Uint32 pixel_at_xy SDL_Surface *    surface,
int    x,
int    y
 


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